Agema Publications

A forum for the disscussion of the Play by Mail games from Agema Publications


Stud Farms

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baggins
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Stud Farms

Post by baggins on Thu Oct 20, 2011 5:07 pm

I read with interest the information about stud farms in the latest turns.

I play an arab state which has access to arab horses, so I am wondering is there any point in me creating a stud farm? Surely if I have access to arab horses already I dont need to set up a stud farm to access them. So what is the point in a stud farm, or am I missing something?
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Ardagor
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Re: Stud Farms

Post by Ardagor on Thu Oct 20, 2011 5:34 pm

You can use a stud farm to introduce a species of animal your country not already possess or "improve" animals. Ie sheep producing more wool or cows producing more milk or mules with higher endurance etc. That particular stud farm will then be concentrating on that particular animal and can not research any other. This process tend to take time, a year at least.
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Deacon
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Re: Stud Farms

Post by Deacon on Thu Oct 20, 2011 10:12 pm


You could use a stud farm to breed even finer arabians, I'd imagine. Or ones more suitable for battle, etc.

Or you could research camels less likely to spit in your face! Smile

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the great unwashed
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Re: Stud Farms

Post by the great unwashed on Fri Oct 21, 2011 9:23 pm

a Stud farm is required for horse obedience training.

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