Agema Publications

A forum for the disscussion of the Play by Mail games from Agema Publications


Game 10

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revvaughan
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Re: Game 10

Post by revvaughan on Thu Jun 08, 2017 3:18 am

I know that I loaded him up with extras so it could just be a full basket!
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Deacon
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Re: Game 10

Post by Deacon on Thu Jun 08, 2017 7:54 pm


Most of my game 8 turns are pretty massive....
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revvaughan
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Re: Game 10

Post by revvaughan on Thu Jun 08, 2017 8:49 pm

In the process of building a massive pile on it now... Game VIII is interesting!
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Rozwi_Game10
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Re: Game 10

Post by Rozwi_Game10 on Fri Jun 09, 2017 1:23 pm

September 1701 turn is out. Obviously the most important stuff is happening in Africa Wink

The Rozwi Indaba - The Voice of Africa

Tonga:
King Chewa Akani permits his daughter, Princess Amanaki, to meet the [Rozwi] Changamire.
Rozwi accepts King Akani's offer of trade between the two Tribal kingdoms - offering the king the chance to open a trade mission at Khami, and for both nation's to lower taxes against each other to 5% as of January 1702.

Burundi:
Two dozen Africans working on the behalf of Portuguese East Africa are viciously killed at King Ntare Kivimira Savuyimba Semunganzashamba Rushatsi Cambarantamas capital, Bujumbura.

Rozwi:
White and Moslem traders are to be allowed to trade at Inhambane, as guests of the Changamire.
Scotland's Thomas Blake Glover is allocated three unmarried Rozwi women, to manage his home and help him learn the [Rozwi] language and customs easier.

Mozambique:
Talks between Rozwi and Portugal continue. Slaves, the Betsilio, Tonga, and trade are the topics of import.

Capetown:
140 Spanish sailors quite literally jump ship and allow themselves to be recruited by the Dutch.

Other news:
The French Viceroyalty of Africa sends off an emissary to Oman, coinciding with their opening of a trade mission at Zanzibar.

"There is always something new out of Africa"

J Flower
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Re: Game 10

Post by J Flower on Sat Jun 10, 2017 7:23 am

An apology to those of you who received letters from me this turn, I hope you can read the hand writing, prefer writing by hand to typing with thumbs.


Also is it new in G10 that trade missions & ambassadors now have a travel time? Was under the impression that once ordered they miraculously arrived at destination. Or is this a game change I missed. Not complaining as it is more realistic, just surprised I hadn't noticed the change before.
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Rozwi_Game10
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Re: Game 10

Post by Rozwi_Game10 on Sat Jun 10, 2017 9:18 am

Don't know about trade missions - as I've not opened any that far away - but my ambassadors have received travel times (especially if they're taking gifts of cattle). In my experience (with the cattle) there's a time delay of one month from Rozwi to a neighbouring country. With no cattle my ambassadors can reach their destinations next turn. I've also taken to sending ambassadors with armed escorts of 10 men - though this was a precaution against Africa's wildlife, but it may also have helped them arrive safely.

Jason may be able to fill you in more, but his Scottish chap being sent to Rozwi took several months to arrive [I'm still not sure he has, to be honest]

Portugal's [first] ambassador failed to arrive at Rozwi. The second hasn't arrived yet, as far as I know.

As to the Dutch's ambassador to Rozwi, all I've heard of him is that one was being dispatched [statement in the newspaper]

In my own case, I've told other player's to dispatch their ambassadors to Rozwi's coastal settlement of Inhambane - as it should be easier to find [old Portuguese settlement for one] than Khami, which is hundreds of miles inland and not safe to journey to for non-Africans.

I came to all these decisions by myself, to roleplay the tribal aspect of Rozwi, so I don't know if Game 10 features this level of realism as it's norm.

J Flower
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Re: Game 10

Post by J Flower on Sat Jun 10, 2017 10:19 am

Ambassador to Japan will arrive in July 1702, also various trade missions to far East & India, appear to have a one year time delay.

Dutch Ambassador to the Mighty Rozwi will arrive in January, so a six month delay there. Obviously he has probably had to stop & ask for directions on the way.
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Jason
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Re: Game 10

Post by Jason on Sat Jun 10, 2017 10:35 am

It does seem a new thing across the games, ambassadors and missions all now move at normal rates (so months to get around the world) rather than instantly. Also finding some pick up sickness levels whilst moving too.

I don't recall this being announced as a 'new' thing, it just seems to now happen.
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Rozwi_Game10
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Re: Game 10

Post by Rozwi_Game10 on Sat Jun 10, 2017 10:47 am

Yes, Sick Lists are something I've also encountered for characters moving across the map. Them and a pack of dogs that was brought from Capetown. Good luck trying to recover sick lists - as I've even got them in my stood down regiments!
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Jason
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Re: Game 10

Post by Jason on Sat Jun 10, 2017 10:56 am

I tend to find its just a time thing in clearing the sickness levels-a bit frustrating using orders to do so of course but hey Smile

Never had stood down units attract sickness levels though. Has anything happened that explains that?
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Rozwi_Game10
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Re: Game 10

Post by Rozwi_Game10 on Sat Jun 10, 2017 11:10 am

J Flower wrote:An apology to those of you who received letters from me this turn, I hope you can read the hand writing, prefer writing by hand to typing with thumbs.

Have just received my [postal] game turn and found one such letter attached. [Unless the other player emails in their turns - and so their letters - I don't get emailed copies of their letters along with my PBeM turns, understandably. I play Game 10 via PBM and PBeM, so I've both digital and hard copies of this game.]

UDP: I can read your hand-written letter without issue. If you wish to continue sending letters to me in this manner I've no complaints. Whatever is easiest for you.
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Rozwi_Game10
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Re: Game 10

Post by Rozwi_Game10 on Sat Jun 10, 2017 11:18 am

Jason wrote:Never had stood down units attract sickness levels though. Has anything happened that explains that?

Yes.

100 men (activated from a stood down unit) acted as escort to one named character + 150 dogs. Trek back from Capetown gave them all SL#1. The character is now at Khami recovering - though haven't issued orders to rest, yet. The dogs are at the Royal Kennels - how do you order dogs to relax! The 100 men are now stood down and back with their parent unit in the not-active list - but still with their Sick List.

I'll give orders for my named character to take it easy, at some point. I might just leave the other two alone and see if they sort themselves out - as I'm still not sure how you go about ordering animals to "Rest In Camp", nor 'militia' units that are presumably scattered across the country doing their own things. Wouldn't the dogs and the 'militia' just relax as a matter of their own course?

Never mind. They'll probably all die shortly in Rozwi's upcoming famine lol!

Stuart Bailey
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Re: Game 10

Post by Stuart Bailey on Sat Jun 10, 2017 12:35 pm

Loved the account of G10 written purely from a African viewpoint - Some threads have nicknames so perhaps the G10 thread should now be know as G10 & The Heart of Darkness?

Have noticed that recruits as well as formations pick up sickness levels and morale seems a lot more up and down than it used to be. As well as the general rest order I rather like the roll play options:

So far have had:

SL #4 Vets in Peru, #3 in Mexico have taken view that mix of altitude sickness and fact that they are young Italian Men working hard in the colonies and clearly need someone to cook, clean and generally look after them. If my new and improved Lama's and Cattle are to be looked after properly think Viceroy better start buying some Slave Girls to act as maids for said colonial vets. Premium prices paid if they can cook pasta!

Worst case was a Spanish Fleet in Cadiz SL #8 Low Morale. So far its taken months in repair yards, a pep talk from a Bishop, Hospital treatment and paying for nurseing in private homes plus a pay rise for line ship crews to compensate them for fact that they were taking knocks but frigates were taking all the prizes. But we are finally back to SL #0 normal morale.
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Rozwi_Game10
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Re: Game 10

Post by Rozwi_Game10 on Sat Jun 10, 2017 1:58 pm

I'm rather upset that The Changamire isn't being recognised by the title, his "Black Eminence".

How some White bloke - whitened skin being the colour of dead flesh, as it is known in Africa - can be called thus is beyond all of Rozwi!

Ooh. And we haven't even started on the case of vampirism that has turned up in Old Europe

Hapsburg
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Re: Game 10

Post by Hapsburg on Sat Jun 10, 2017 9:39 pm

Anyone know if Agema write letters on behalf of NPCs? I'm getting regular letters from an Italian state but they seem detached from what I have written and almost in period template replies.
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Jason
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Re: Game 10

Post by Jason on Sat Jun 10, 2017 9:57 pm

I know in previous games I have had letters from NPCs that must have been written by Agema. Usually very short and with typed signatures but referred to what I had written.

J Flower
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Re: Game 10

Post by J Flower on Sun Jun 11, 2017 10:06 am

Yes Agema do, sometimes if your lucky give you an NPC response, just don't expect a regular letter exchange. Can lead to confusion because you may think the position is active.

Hapsburg
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Re: Game 10

Post by Hapsburg on Sun Jun 11, 2017 12:44 pm

Thanks, anyone have an idea which Italian states are active? I thought Venice was but now not so sure. Cheers

Stuart Bailey
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Re: Game 10

Post by Stuart Bailey on Sun Jun 11, 2017 2:47 pm

Odd..........my characters have never had a reply from a NPC.

NPC's just normally say nasty things about my characters in the Paper.

They latest one is certain Lord Melville who says my charaters can not be trusted not to turn pirate when current employment with the Spanish Bourbon Navy ends and has promised to hang my characters while standing in front of them and drink as they swing.

Must be a NPC since none of our bright & kind Players would be so wounding as to make such a crass error as mixing up a Noble and very respectable Corsair with a Pirate!
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Jason
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Re: Game 10

Post by Jason on Sun Jun 11, 2017 8:40 pm

Note to self...send Stuart a letter...
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revvaughan
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Re: Game 10

Post by revvaughan on Mon Jun 12, 2017 2:24 am

Perhaps Lord Goldolphin should send a letter this month as well... At lest it is clear why the Spanish trade vessels are disappearing. Perhaps a RN fleet might muck things up a little more!


J Flower
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Re: Game 10

Post by J Flower on Mon Jun 12, 2017 3:46 pm

who is to blame for the vampire? Is it an attempt to get Carlos back so he can confirm Rodrigo really is his son.

Or is it some voodoo stuff from the Dark continent ?
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Deacon
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Re: Game 10

Post by Deacon on Mon Jun 12, 2017 6:32 pm


Maybe Richard is having us on, and there is some bleed over from Scramble. Next thing you know there will be some very, very pale nuns showing up...

J Flower
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Re: Game 10

Post by J Flower on Mon Jun 12, 2017 6:57 pm

Maybe it is the start of a Swashbuckler adventure, certainly could make interesting storyline.

If I remember correctly Maria-Teresa had to send her court physician to tackle reports of vampires during her reign, so historically it could ring true.

Don't forget there is a lot of folklore & superstition about.

People believed the birds turned into mice in the winter ( didn't know about them flying south) because in summer there were lots of birds & in Winter lots of mice & rats so I suppose there is a logic there somewhere.
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revvaughan
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Re: Game 10

Post by revvaughan on Mon Jun 12, 2017 8:16 pm

If a Tuba playing, sausage eating fellow shows up I know that we are caught in a warp for sure!

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