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A bunch of silly newbie questions

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Deacon
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Re: A bunch of silly newbie questions

Post by Deacon on Mon Jan 08, 2018 7:43 pm

My guess is that Caravansaries are like ports. They help trade, but aren't a worthwhile investment until you already have alot of trade...

I remember asking my advisors earlier in game 8 about building ports to help trade, and got basically told not to bother since I didn't have the volume of trade to warrant the investment yet...

I also was told that about doing slave ships (another thing you can build to put to supporting that trade). I didn't have enough trade in that investment to warrant it.





Last edited by Deacon on Wed Jan 17, 2018 4:50 pm; edited 1 time in total
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Rozwi_Game10
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Re: A bunch of silly newbie questions

Post by Rozwi_Game10 on Mon Jan 08, 2018 7:48 pm

Best build up Rozwi's trade, then. Though, when I think about it, I also constructed the caravansaries as safe-haven's along the tracks from settlement A to B. A safe place to sleep, if nothing else, being my thinking, or someplace to store valuable trade goods on the journey to the capital.

I'd suspect that my trade minister would advise me not to build anymore, should I ask.

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Re: A bunch of silly newbie questions

Post by jamesbond007 on Wed Jan 10, 2018 11:14 am

Caravansaries.

I have hundreds of them. They help build and support trade. Build them with postel hostels. 10,000 each postel hostel. Open up a postel service which is a trade investment each year. The caravansaries act as postel depots as well. They have a small military value as well. They can be used to hide your armed forces, but not needed unless at war. Postel service, no need to spend more than 100,000 max each year. Any more is a waste.

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Re: A bunch of silly newbie questions

Post by Nexus06 on Wed Jan 10, 2018 2:59 pm

What is a postel hostel?

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Re: A bunch of silly newbie questions

Post by jamesbond007 on Wed Jan 10, 2018 3:16 pm

Nexus06

They are like safe havens built along a route connecting two cities. They provide food, shelter, drink, safety. Also if done like my previous post. They also offer a postel service.

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Re: A bunch of silly newbie questions

Post by Nexus06 on Wed Jan 10, 2018 3:26 pm

jamesbond007 wrote:Nexus06

They are like safe havens built along a route connecting two cities. They provide food, shelter, drink, safety. Also if done like my previous post. They also offer a postel service.

Sorry, i mean the Word postel. You mean postal?

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Re: A bunch of silly newbie questions

Post by jamesbond007 on Wed Jan 10, 2018 3:39 pm

Yes.

They are caravansaries with postal hostels. They cost 10,000 each. They connect towns and you build one roughly every 20 miles.

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Re: A bunch of silly newbie questions

Post by Nexus06 on Wed Jan 10, 2018 3:40 pm

Grazie
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Rozwi_Game10
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Re: A bunch of silly newbie questions

Post by Rozwi_Game10 on Wed Jan 10, 2018 6:06 pm

Thanks for that jamesbond007 Very Happy

I think I've only got about 20 in operation at present. To connect Khami to Inhambane (788 miles using modern roads) is really a necessity asap, so I'll have to see if I can finance 40 more alongside road improvement.

Rozwi's trade looks like its benefited from a road network improvement. But I don't think road mileage stones will be much use to the average Rozwi tribesmen, so I won't bother investing in them.

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Re: A bunch of silly newbie questions

Post by jamesbond007 on Thu Jan 11, 2018 5:21 am

No problem.

Should add. If you want to just build a caravansaries with no postal hostel its only 5,000. Each. Depends on how you feel a postal system will help or not your position.

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Re: A bunch of silly newbie questions

Post by Thelittleemperor on Thu Jun 28, 2018 3:07 pm

Is a musketoon a naval blunderbuss ?
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Ardagor
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Re: A bunch of silly newbie questions

Post by Ardagor on Fri Jun 29, 2018 8:23 pm

Thelittleemperor wrote:Is a musketoon a naval blunderbuss ?


More or less. It is according to "Book of Revelations" page 8 "An oversized flintlock musket which may be carried in the lockers of ships to increase their anti-personnel capability at close quarters. it cost 500 to outfit a ship with a few musketoons."

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Re: A bunch of silly newbie questions

Post by Thelittleemperor on Fri Jun 29, 2018 9:01 pm

Thanks Ardagor , just interested , do you know if it fires a big ball or a scatter shot . I saw one on YouTube and it looked like a swivel gun !! I couldn't imagine that going in lockers .
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Re: A bunch of silly newbie questions

Post by Ardagor on Fri Jun 29, 2018 9:39 pm

The musketoon was far to heavy and powerful for a person to fire so it was brought up on deck when boarding action was expected and mounted on a prepared place on the ship, somewhere with a good view and arc of fire much like a swivel gun. They could fire whatever the crew decided on of course but cannister was probably most used.

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Re: A bunch of silly newbie questions

Post by Thelittleemperor on Fri Jun 29, 2018 9:57 pm

Aah...that makes sense . Thanks again.

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Re: A bunch of silly newbie questions

Post by Stuart Bailey on Sat Jul 07, 2018 3:10 pm

Smaller Musketoon's (also sometimes known as a blunderbuss) were used by both Navies and some Cavalry as a short range weapon to fire a spray of lead balls......think C17/C18 version of the sawn off shotgun.

Wildly inaccurate and not at all effective at anything longer than very close range but a option to consider if you think Cavalry Pistols and Carbines are a waste of space and your Cavalry may have to fight on foot in the streets. Also if you think your marines are going to be used in boarding actions and street fighting.

Hollywood films sometimes show these weapons as a weapon of West Indies Buccaneers but these men actually seemed to favour a long barrelled and heavy musket and it was their opponents (on land) who wanted to fight at close range.

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Re: A bunch of silly newbie questions

Post by J Flower on Sun Jul 08, 2018 10:50 am

The actual shape of the Blunderbus makes loading a little easier, but actual range is reduced when firing due to reduction of propellant forces as shot leaves the barrel, also if using buck shot or similar spread of shot is also lessened due to the form of the muzzle. All to do with balistics, most effective weapons actually have a tapered barrel( squeeze bore) which allows a much greater build up of explosive gases & then greater range & pentrating power, fortunetly that technology lies outside of our historical period.

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Re: A bunch of silly newbie questions

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