by Ardagor Sun Aug 26, 2012 3:15 pm
It would certainly increase the logistics of the game, limiting the number of cavalry or any unit that require horses. More accounting for Richard equal higher price.
It is a lot of things like this that would be historical but would increase price and lower turnaround.
What about timber for the navy, nations like England and in particular UDP had to import most of the timber they needed from the Baltic. Can the industry in the country deliver enough cloth for the sails, miles of rope, thousands of cannon and everything else necessary. In game anybody can build as much as they want if they have the recruits and money ready. Realistic? not so much but easier to administrate.
Also, I can raise an army, equip it with the best weapons available, drill it to excellent and than they will remain there until they lose a battle or something else bad happens.
Idle soldiers in a garrison, perhaps a long way from home in a peaceful little corner of the world have a tendency to become slack and diverted by other things if their commander does not work to keep them in top fighting shape. Soldiers may understand that 6-8 hours drill a day is required to keep them ready for battle but if they can avoid it and they receive no punishment many will try to avoid it. When the choice is between marching or crawling around in the mud somewhere fully loaded or sneaking away to enjoy a all day party with his friends, many would choose the latter unless prevented from doing so.
So the question is how realistic is enough and how much do people accept to pay.