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Agema Publications

A forum for the disscussion of the Play by Mail games from Agema Publications


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Kingmaker
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    how to develope a new mineral deposit

    one grain of grain
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    Post by one grain of grain Tue Apr 01, 2014 10:05 am

    Hi all
    I wonder if some of the long time players are able to answer some questions regarding how to develop a mineral deposit. Having taken over a position in a game I found that the previous player had 2 minerals being mined and invested as a trade investment, On my report it states that mineral (A) has mines near a town and mineral (B) has a mine at capacity near a 2nd town. I have since found another deposit of mineral (B) near another town.
    Question 1 How to develop the deposit ? am I correct to think I need to invest $10,000 and 1000 recruits to start mining that deposit !. And do I need to restate the trade investment.
    Question 2 Not knowing if the other developed mines where on the previous players start position or he developed them and as such I don't know what he invested what may I need to do to get the mines of mineral (A) to full capacity do I need to keep investing money and recruits to do so ?.

    Regards.
    One Grain. how to develope a new mineral deposit 627167562 
    Deacon
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    Post by Deacon Tue Apr 01, 2014 5:37 pm


    Mines are just like any other investment, they don't require recruits.

    The only exception is that if it's gold or silver, then you can choose to make it a trade investment, and then you just get income, or make it bullion and then you get bullion which you must transport yourself. To switch a mine from bullion to trade you have to start all over (lose the existing investment), so make sure you think about what you want in that case carefully.
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    Post by Kingmaker Tue Apr 01, 2014 6:01 pm

    bear in mind that when you use it as bullion it needs transporting and if it is a way off from the treasury then it nneds a baggage trayne and guard over land and across sea a big enough ship and escort then land escort to the treasury...
    The Revenant
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    Post by The Revenant Thu May 01, 2014 9:34 am

    Deacon wrote:
    Mines are just like any other investment, they don't require recruits.

    The only exception is that if it's gold or silver, then you can choose to make it a trade investment, and then you just get income, or make it bullion and then you get bullion which you must transport yourself.  To switch a mine from bullion to trade you have to start all over (lose the existing investment), so make sure you think about what you want in that case carefully.


    When you say "start all over again", does that mean to switch from Bullion production to Trade Income you have to invest 1,000 recruits and £10K per mine? Or..?
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    Post by Deacon Thu May 01, 2014 4:49 pm

    jimbotten wrote:
    Deacon wrote:
    Mines are just like any other investment, they don't require recruits.

    The only exception is that if it's gold or silver, then you can choose to make it a trade investment, and then you just get income, or make it bullion and then you get bullion which you must transport yourself.  To switch a mine from bullion to trade you have to start all over (lose the existing investment), so make sure you think about what you want in that case carefully.


    When you say "start all over again", does that mean to switch from Bullion production to Trade Income you have to invest 1,000 recruits and £10K per mine?  Or..?

    No, my understanding is that you don't have to spend recruits, you just lose your existing investment if you want to switch.

    Say you invested 400,000 pounds in a gold mine to produce bullion, and you've decided that it's just too annoying to transport that bullion back to your treasury every year.

    If you want to turn that mine into a trade investment that just produces cash, you lose that entire 400,000 investment when you reset the mine and start over as a trade investment.

    You don't need to spend recruits.

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    Stuart Bailey
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    Post by Stuart Bailey Thu May 01, 2014 10:16 pm

    Has anyone found an in game use for bullion or an advantage bullion has over trade income?

    Its in game purpose seems to be either to sink at sea in storms or to be pinched by Pirates.

    The actual vital job played by bullion from Africa and more importantly the America's was that it funded European trade with India, China and to a lesser extent the Levant.

    The problem for the European Merchants who founded the Dutch & English East India companies etc was that Europe produced very little that Indian and Chinese Merchants wanted in the way of goods. They would however accept payment in Gold and Silver.
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    Post by Ardagor Fri May 02, 2014 5:25 am

    Another problem for the Europeans was that the Chinese hoarded the silver and would not use it to buy products from outside China.
    This caused a serious problem as the silver mines in the New world dried up.
    The English solution was to sell opium to the Chinese, they would pay silver for the drug but it had a disastrous effect on Chinese society over time.
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    Post by J Flower Fri May 02, 2014 10:18 am

    Bullion can also be used for gifts/Bribes, when you don't want to muck about with exchange rates. Or you can use it to cast life size Busts of people you want to impress & make friends with.

    Another idea is to hoard it in your National Bank, if at some stage you have to devalue your currency you still have a solid core of bullion that is untouched by the devaluation, which makes recovery easier.
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    Post by Deacon Fri May 02, 2014 4:52 pm


    I believe that if you collect enough, you can also use it to back paper money, and that could have a great boost to your economy.

    I also think that it is supposed to help increase confidence with your economy/currency.

    That said, I think it's quite over-rated in-game, and unless you have money to burn, you are probably better off just doing a traditional trade investment.
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    Post by The Revenant Sat May 03, 2014 9:09 am

    Deacon wrote:
    jimbotten wrote:
    Deacon wrote:

    Say you invested 400,000 pounds in a gold mine to produce bullion, and you've decided that it's just too annoying to transport that bullion back to your treasury every year.  



    Hi Deacon - when you use the figure of £400,000, is that just a number pulled out of the air for illustration's sake, or does it reflect the kind of level of investment you'd actually make in mines?   I've only ever gone for the basic 1,000 recruits and £10,000...
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    Post by Stuart Bailey Sat May 03, 2014 10:29 am

    Deacon wrote:
    I believe that if you collect enough, you can also use it to back paper money, and that could have a great boost to your economy.

    I also think that it is supposed to help increase confidence with your economy/currency.

    That said, I think it's quite over-rated in-game, and unless you have money to burn, you are probably better off just doing a traditional trade investment.


    Has anyone got any experience of paper money in Glory du Roi and how did it work out?

    Why do I think that if I introduced paper money I would fall victim to mass forgery? And my Economic health would crash? (oh I know its because all Agema NPC's hate my characters).

    Ref the historic need for Silver to fund trade with China, I wonder if bullion would make a good subsidy for merchants trading with China?

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    Post by Deacon Sat May 03, 2014 3:43 pm

    jimbotten wrote:
    Deacon wrote:
    jimbotten wrote:
    Deacon wrote:

    Say you invested 400,000 pounds in a gold mine to produce bullion, and you've decided that it's just too annoying to transport that bullion back to your treasury every year.  



    Hi Deacon - when you use the figure of £400,000, is that just a number pulled out of the air for illustration's sake, or does it reflect the kind of level of investment you'd actually make in mines?   I've only ever gone for the basic 1,000 recruits and £10,000...

    Yes, I'd make larger investments in gold mines, and then use the revenue to fund other investments on the assumption that the mines will play out eventually.

    I never use recruits for investments if I don't have to since I find they're much harder to come by than the cash.

    The exception is when you're staring a brand new industry that you've never done before in which case you must start with recruits in my experience.
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    Post by Deacon Sat May 03, 2014 3:46 pm


    I too am quite skeptical about paper money.

    Though to be fair, forging it would likely be as difficult as forging currency. I think the more likely outcome is someone would buy up your paper, and present it and demand the bullion for it, and your bullion would evaporate.


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