by J Flower Tue Jun 06, 2017 10:41 am
I believe maximum range is around about 1,000 yds, when the round drops onto the first graze, ricochet fire is not a known skill, plus visibility of target is also a factor, I think we all fail to appreciate this, on a war games table it is all flat, but if you care to have a look at the countryside next time you take a walk, you will see it is not as flat as a Billiard table, there are various dips & hollows inclines etc, actually deploying a battery in a straight line could prove difficult, try finding a football size piece of flat ground without walls, dips or other obstacles.
so, although ranges above 1,000 yds are possible target acquisition & terrain will limit this.
Cannister can probably be expected to have range approximately half of Round shot, albeit historically there were still problems with the force & heat of the ignition in the barrel causing the balls to fuse together.
Howitzers firing shell at this period, initially had the fuse lit before loading. Making a gunners life"interesting"( eventually people realised that the firing also normally lit the fuse) Length of fuse dictating the point of detonation.It was possible to get in close to howitzers & get in under their arch of fire when they were using shell, but by that time they had normally changed to cannister as well.
It maybe possible to develop heavy cannister to extend the range of your artillery with this ammo type, but I don't think it is in the rule book.