Jason2 wrote:It's not dense at all but you need to think about the geography of the Far East. It's much easier and quicker to move armies, for example, by ship than have them march overland plus piracy is an issues historically (and some of the pirates had massive fleets, we're not talking 20 or 30 ships but 300 or more ships and proper warship-types among them) and there is always the risk of a European power pushing its luck. Do have a look at the published maps of China, 4 of the 5 provinces have long coastlines-if you want to be able to defend them you need (in addition to a lot of coastal fortifications) a strong fleet. Plus, if you want to expand your influences at all a fleet is essential in the Far East. In G8 for example Kwantung (not played by me) seized Brunei, to deal with pirates...for which a fleet was essential
These are good points and I'll admit you're winning me round to your logic - yes, it does happen occasionally! Certainly it is easier to move armies by sea - it is easier to move just about anything by sea than land in 1700. I suppose yes, if pirate fleets are that size then you will need a sizeable fleet to deal with them. I have never read in newspapers of piracy being on that kind of scale in the Far East, but perhaps that is simply because nobody has played a superscaled Far East pirate successfully? And before anyone suggests it, no I'm not going to try it myself! It takes a certain type to play a pirate and I don't think I could pull it off for any reasonable time.
Isn't there an Imperial Chinese fleet specially to deal with the pirate threat (bit like a centralised Imperial Chinese army)? It seems a bit strange if 4 out of 5 provinces have to deal with pirates individually instead of relying on a central navy.
Jason2 wrote:Chinese trade is an odd one, it's part of the wider Far East trade and I have noticed if you "just" invest in trade, you get an OK return. However in G10 I have invested in trade and also built several hundred liners to support it; as a result my income from trade is now ten times what it was at the same time in other games where I didn't do that and now rather than being a nice addition to tax income, trade income swamps it. Even allowing for the cost of building liners, maintaining a fleet, my income is so many times higher than it was in Chinese positions where I didn't try the naval approach, it's impossible not to accept the importance of foreign trade to China. You have to bear in mind that there was a lot of Chinese trade taking place across the Far East at this time, undertaken by the Chinese and on Chinese ships-despite sometimes the Imperial Court trying to prevent it, so adopting this in game is quite accurate.
That is a very useful observation indeed - I have long appreciated the value of Far East trade (hence my actions in G7 to open it up to English ships). Not always easy to break into it, though, since I have been informed all trade has to go through Kwantung and I hate monopolies! Indeed, English trade policy is based on breaking monopolies and bringing fair competition to markets, which incidentally is also working well. A monopoly on foreign trade should give Kwantung a trade advantage over other provinces so perhaps that contributes to your supersized returns as well as using liners? Of course it also raises the obvious question: how do other Chinese provinces trade with the outside world or is China effectively a huge free trade zone so trade between provinces isn't taxed? Not sure how that would make sense from the Emperor's perspective as surely 'internal Chinese trade' must be a main contribution to the Imperial coffers. Or is there a kind of special 'Imperial tax' applied to all provinces which goes straight to the Emperor a bit like tithes to the Pope?
I do wonder if the pirate threat isn't in some way related to the monopoly - pirates engaging in smuggling on behalf of 3rd parties who want to get their goods into China without going through Kwantung?
I'm pleased to read that liners boost trade significantly as I am going to try that with England (I have so many captured liners I am just waiting until I get the recruits through to recrew them and then send them out to support trade). I thought liners would have a bigger impact on English trade because all England's trade with foreigners has to be by sea (being an island).
Jason2 wrote:With China, the other provinces are very much your team and there is no risk of them attacking you. In early games it was a clearly stated rule you could not attack any other Chinese position; it's not so bluntly stated now but the game setup does preclude one province attacking the other-if for no other reason than a players honour is so dependent on the Emperor and such an attack would be a rebellion against the Emperor and I suspect within 3 game turns you'd be the first player ever to have negative honour.
Contrary to rumours, I can confirm that G7 England's honour never quite turned negative, but at times it was uncomfortably close. I suspect there are a couple of positions in G10 that might win the prize first.
Jason2 wrote:It is unlikely a European power would risk an attack (it happened in G3 when Spain tried to take Taiwan and I think they spent the next 10 years trying) however again size of the Empire is an issue, it takes for ever for armies to travel around the country. Unless you have a good scattering of garrisons around the country then a foreign raid or even rebellion could be unchallenged for a year or so before an army arrives to defeat it and again I suspect if as a Governor you let a rebellion go unchecked for more than a couple of months, you'll see your honour drop so fast, you couldn't see it with a space telescope.
Interestingly, you tend to find that India and China get on well and support each other in various ways.
OK - I can't decide if you are actually confirming my point that there are no likely external enemies who could muster enough troops to take and hold a province. I can see that Taiwan might tempt someone as it is not on the mainland, so yes I suppose you would need to hold a sizeable force in reserve to guard against this.
Internal rebellion I hadn't considered, but would not even the existence of a rebellion be a black mark against a Governor, especially if some of his forces (or those he expected to rely on) joined the rebels? Honour would drop quickly, but wouldn't the Emperor send Imperial troops to quell it or even troops from a neighbouring province if he thought the Governor was in some way culpable for the rebellion (being too harsh or too soft a ruler?)
Jason2 wrote:Ahh, but I would also argue Chinese honour while being relatively simple to understand how to increase, is incredibly hard to increase. The short hand version is it is effectively dependent on you presenting enough nice gifts to the Emperor for him to be pleased with you. If he doesn't like the gift, no honour increase; you lose track of what gifts you've given and a couple of years later give a gift that is similar to one you gave a couple of years ago, no honour increase; if you ask for a private audience with him, you need to offer a gift but you then won't get an honour increase. If I increase my honour by 3 or 4 points a year playing a Chinese position I am doing well...if I am playing a "normal" European position, suddenly lost 10 honour points in one turn, I know enough easy tricks to make that back in less than 6 months.
I suspect it is a balance to stop the position being too powerful, also how many recruits can you realistically use up in one year. At this time, there aren't any sizeable overseas Chinese populations (effectively forbidden by imperial law), come back in 150 years and try it in Scramble
Fair enough.
I don't think I could do Scramble, but for those who might be tempted to interpret the Papacy in a different way, there is always ...
https://en.wikipedia.org/wiki/Battle_Pope Chinese honour sounds like a nightmare, almost a topic in itself. Difficult for me to comment meaningfully since I'm not very good with European honour. I've long since given up trying to manage King James' honour - I treat it as a bonus if I'm out of the danger zone. Anything which gets it to the heady heights of 6 or more is the equivalent for other players of being top of the honour table! This might change when the war ends, but since honour tends to fall as EH rises and I intend to pay more attention to the economy, I fully expect not to appear on the table for a very long time.
If Chinese honour is dependent upon the Emperor then does it vary with EH in the same way as for other positions or is your economic success a reason why you find it so hard to raise honour?
Jason2 wrote:I tend to see vets as part of a way of improving farm-healthy farm animals means better productivity (in theory).
That makes sense. Have vets improved the chances of producing new breeds from stud farms compared to European positions or is it just a general measure? I have started to train 1,000 vets in G7, but this was mainly to improve horses rather than cows.
Jason2 wrote:On lawyers, I think we can say your experience in G7 is unusual, elsewhere they can have benefits. For example in G10 the only thing that has stopped Stuart from going full corsair and committing mass piracy on every sea, river, boating pond and bath tub is he knows he would then be summoned before a Scottish Court where he and all his crews would be found guilty by the incredibly efficient Scottish legal system and hung in the Grassmarket in Edinburgh until dead...or until the end of the Edinburgh Festival, whichever comes first.
Really? And I thought it was being driven off by some incredibly fine Tuscan naval action? Knowing how Stuart tries to assert phoney legal arguments in G7 and the attempts to sabotage the Imperial Diet in G10, he is quite capable of giving Scottish lawyers the run-around. Was the summons delivered in French, to which ship, in whose navy, flying which flag ... no, couldn't be them they were in dry dock at the time having the blood scrubbed from their decks ... you have evidence of that, if not then it must be a slur on the honour (ahem) of the corsairs, who are not really pirates but representatives of a trading company based in Martinique, but majority owned by a consortium with a registered office somewhere to the north of the south pole and south of the north pole. It took me years in G7 to deal with Spanish-sponsored HWIC, now trading under the name of the Portobello Company, which by now may have a new front - the Trieste-Americas Company. I still haven't fully eliminated them, but I'm getting closer. If you're lucky enough to get him on a day when he has lost track of how many factions he is hiding behind you might just be able to make something stick, until of course you realise that he's bribed the jury to let him off anyway. If Scottish lawyers will accept a tip - don't waste time bringing them to trial until you have obtained a solid confession (cowards tend to talk freely if forced to sit on a comfy chair), then after publicising the trial in advance, switch location, judge and jury and shoot them before you hang them, decapitating them when you bring them down just to make sure he won't make them appear somewhere else.
Jason2 wrote:Also, on a more serious note, we are still early in a new dynasty in China, at this stage (due to the way things are seen in China it seems) the new dynasty is seen as noble, honourable and enforcing good government, part of which is a fair legal system so Lawyers
Plus usually they do help maintain law and order (again your position in G7 may not see that advantage).
I'm very keen on law and order in G7, just not bolshi lawyers who think they should make the law up and re-run the English Civil War. In case the uninitiated are unaware when I took on England I had a Parliament which had been bribed to abolish all taxes (which sent EH through the roof and of course recruits down); further bribes ensured MPs would not meet to pass any laws (which stopped me collecting taxes), and lawyers who were conducting a campaign of civil disobedience, so every time I arrested spies who were handing out the bribes they were freed on a 'technicality' (another bribe?) and the whole thing started again. More agents or characters ("Mayors") appeared who would quosh convictions or order releases without my judges stopping them. After I sorted that, attention turned to the prisons and a 'commissioner for prisoners' appeared (another character - former Spanish spy sent by you know who), who although he failed to get the prisoners released, seemed to adopt a strategy of nagging me into submission. It didn't work - said commissioner himself ended up in prison, for contempt of court. He then petitioned the Pope to put pressure on me to release him. That didn't work either, but I eventually released him when he served his sentence and he fled abroad to continue his campaign against me. None of this (of course) counts as "undermining" me under the Treaty of Scotland, in Spanish eyes, but then Spain's version of that Treaty seems to have been through the shredder and stuck back together with some strips upside down. I'm sure the main reason he signed it was so he could argue about its interpretation and use it to cause as much trouble as he could or annoy me so much that I would set it aside.
I imagine that had China been subject to this level of interference, the Emperor would be wondering just what kind of shambolic administration you were running. No number of lawyers would have prevented this - I contend they would probably have played right into his hands by paralysing the law. You can now perhaps see why I have a much more favourable impression of night soil men than I do lawyers!
Jason2 wrote:I think trying to unify English and Scottish law might backfire, when you think it still hasn't happened in 2019. I could see that causing a mass uprising among the Scots...unless you gave Scots law primacy? Might be better to recognise and celebrate that difference.
It could still have some benefits, though ... Welsh law was merged with English law under the Tudors and there wasn't a great difficulty. I think it is one of those things that if it is going to happen it needs doing quickly, but by the 19th century the body of law had grown so much it was increasingly impractical.
Of course there is one overriding advantage - I could force all those Scottish lawyers to retrain or be returned to the recruit pool where I could use them as something much more productive to society (night soil men?)
Jason2 wrote:On Oxford, while blowing up lawyers is generally to be encouraged...given Oxford was where Charles I raised his banner, might it not go down too well if you blow it up now? While publicly making efforts not to in any way harm the city that first supported your ancestor against those foul rebels might boost your standing? If it then gets damaged, well it's the fault of those naughty Dutch, not King James after his efforts to leave the city alone?
Almost. King Charles raised his standard at Nottingham; his Parliament met at Oxford. Blowing up (or otherwise demolishing) Parliaments also has its appeal. It was one of the most popular things I ever did in G7 bringing me a significant boost in honour. I like to think the GM found it rather amusing. But what else was I to do when most of the staff were enemy spies?
It is true, though, that Oxford was a major Royalist city so I do accept the gist of your point. The trouble is that you can't just equate loyalty in the Civil War to loyalty to my character in 1713. A better match occurs if you look at towns or areas which suffered under Cromwell and William (especially in Ireland and Scotland) - these are certainly friendly areas for me. The same goes for Catholic areas such as Aberdeen, Northumbria, Lancashire and Wales. My natural support tends to weaken across much of the south, though oddly Bristol and Southampton are very loyal as is Hastings (after my victory over Austrian/Spanish forces). It has taken some time, but London generally is supportive. But Oxford ... I'm really not sure about. It is a strongly Tory town, but not all Tories are Jacobites, nor Jacobites Tories (another popular misconception). After being "killed" in a duel in Reading in 1705, Churchill was able to go into hiding on his estates near Oxford, reappearing with the Dutch/Spanish forces when they landed at Berwick. And on a personal level I've never liked Oxford: much prefer Cambridge. Perhaps it is partly the landscape, but to me study/thought requires space and light which Cambridge has and Oxford doesn't. Oxford is a bit like trying to hit moving ducks on a fairground - a place you go to absorb things rather than to reflect on them. It would really hurt if I had to destroy Cambridge, but I just don't have that feeling about Oxford. I realise that doesn't fit the Civil War parallel, but somehow I can't imagine Cromwell coming from Oxford - it had to be somewhere like Cambridge which allowed him to reflect and form his thoughts.
Anyway, I've sent my G7 turn back now so I won't give away what I have decided to do.