Those reading the play journal belonging my Swashbuckler character, Mister Bartholomew Yorke, may have seen that it has come to a point where the The Glory of Kings player, controlling the country where my Swashbuckler character is located, wishes to make contact between us in the game.
I just thought it would be interesting if I gave my ideas and thoughts on how to achieve this, and also see what other forum members had to offer, or what experiences they've had between Swashbuckler - The Glory of Kings player's character interactions inside the games.
To use my character as an example; Mr B. Yorke is a Commoner, a small-time merchant from York in the North of England. He's a nobody. But, at present in the game, he has found himself entering into the employ of several distinguished gentlemen belonging the Royal Society. Said gentlemen of the Royal Society, being social upper-class men and Knights of the Realm, seek to enrich the geographical and scientific knowledge of the age, but to do so are prepared to go wandering about a territory of another nations, without thinking they might just need to ask permission first.
This is where my Swashbuckler character's game plot has entered into the larger world of The Glory of Kings game. Inside the in-game newspaper it has been announce that the Royal Society at London is planning an expedition to Greenland - So becoming common knowledge and, possibly, an international development that more than one TGOK players can feature in their own games. But how? That's my question.
The player controlling England in TGOK wants to make contact, presumably to announce his worries that an international diplomatic incident may occur through my, and the expedition's actions. But my Swashbuckler character is a social nobody, who wouldn't even know of the British government's concerns in the game as members of his social class wouldn't be privy to such mutterings. The British government (through the TGOK player issuing a game order through his Diplomatic Orders) wouldn't go hunting for Mr. Yorke in all the streets and clubs of London, as even if they sent out the army or the town watch more than likely they still wouldn't find one person amongst the masses. So how can the British Government, a TGOK player position, make contact with Mr. Yorke, a Swashbuckler character?
To my mind it is all about role play. The TGOK player uses his Diplomatic Orders to ask for members of the Royal Society to attend upon the Government at their earliest possible convenience. [In the example used above, the planned expedition to Greenland is being carried out by members of the Royal Society, not a single Swashbuckler character.] In the world of TGOK the Royal Society would meet with a government minister and the TGOK player would role play the meeting out with the GM (AGEMA) as part of the TGOK game turns.
That isn't to say that a one-on-one meeting, or interaction, couldn't occur between a Swashbuckler character and a TGOK character inside the games.
A noble Swashbuckler character could quite feasibly find himself asked to attend upon the court or government of the land. A military officer likewise. Such Swashbuckler characters are of the right social pedigree that communications between TGOK and Swashbuckler would be straightforward and correct, to my mind. In the case of a commoner, or outlaw, the interaction between TGOK and the Swashbuckler players in the game would require some creative role playing to orchestrate a method of communication, but if achieved I'm sure the GM would look favourably upon good role playing. But this is only my, guessed at, opinion.
I'd be interested to read the thoughts of other players of AGEMA games, not necessarily just Swashbuckler or TGOK players. Any exchange of ideas can only work to improve our own playing and enrich the game, being my view.
-- Reading back the above, I've just thought of another possible, direct method of inter-game interaction; a TGOK character being married to a Swashbuckler character. Two such linked, influential player characters could seriously change the course of a TGOK game in their locality. Oh what possibilities!
Roy
I just thought it would be interesting if I gave my ideas and thoughts on how to achieve this, and also see what other forum members had to offer, or what experiences they've had between Swashbuckler - The Glory of Kings player's character interactions inside the games.
To use my character as an example; Mr B. Yorke is a Commoner, a small-time merchant from York in the North of England. He's a nobody. But, at present in the game, he has found himself entering into the employ of several distinguished gentlemen belonging the Royal Society. Said gentlemen of the Royal Society, being social upper-class men and Knights of the Realm, seek to enrich the geographical and scientific knowledge of the age, but to do so are prepared to go wandering about a territory of another nations, without thinking they might just need to ask permission first.
This is where my Swashbuckler character's game plot has entered into the larger world of The Glory of Kings game. Inside the in-game newspaper it has been announce that the Royal Society at London is planning an expedition to Greenland - So becoming common knowledge and, possibly, an international development that more than one TGOK players can feature in their own games. But how? That's my question.
The player controlling England in TGOK wants to make contact, presumably to announce his worries that an international diplomatic incident may occur through my, and the expedition's actions. But my Swashbuckler character is a social nobody, who wouldn't even know of the British government's concerns in the game as members of his social class wouldn't be privy to such mutterings. The British government (through the TGOK player issuing a game order through his Diplomatic Orders) wouldn't go hunting for Mr. Yorke in all the streets and clubs of London, as even if they sent out the army or the town watch more than likely they still wouldn't find one person amongst the masses. So how can the British Government, a TGOK player position, make contact with Mr. Yorke, a Swashbuckler character?
To my mind it is all about role play. The TGOK player uses his Diplomatic Orders to ask for members of the Royal Society to attend upon the Government at their earliest possible convenience. [In the example used above, the planned expedition to Greenland is being carried out by members of the Royal Society, not a single Swashbuckler character.] In the world of TGOK the Royal Society would meet with a government minister and the TGOK player would role play the meeting out with the GM (AGEMA) as part of the TGOK game turns.
That isn't to say that a one-on-one meeting, or interaction, couldn't occur between a Swashbuckler character and a TGOK character inside the games.
A noble Swashbuckler character could quite feasibly find himself asked to attend upon the court or government of the land. A military officer likewise. Such Swashbuckler characters are of the right social pedigree that communications between TGOK and Swashbuckler would be straightforward and correct, to my mind. In the case of a commoner, or outlaw, the interaction between TGOK and the Swashbuckler players in the game would require some creative role playing to orchestrate a method of communication, but if achieved I'm sure the GM would look favourably upon good role playing. But this is only my, guessed at, opinion.
I'd be interested to read the thoughts of other players of AGEMA games, not necessarily just Swashbuckler or TGOK players. Any exchange of ideas can only work to improve our own playing and enrich the game, being my view.
-- Reading back the above, I've just thought of another possible, direct method of inter-game interaction; a TGOK character being married to a Swashbuckler character. Two such linked, influential player characters could seriously change the course of a TGOK game in their locality. Oh what possibilities!
Roy