In my short tenure I have played a broad spectrum of nations from the Prussians to Koreans.
I am wondering if any of you out there lean towards specific positions or type of positions or what is the reasoning behind your choices.
As a rule if I want to get involved in a new game I do look for the smaller positions, I just feel you can achieve more (in terms of nation building) in those. The Duchy of Lorraine has an appeal, partly because I don't know much about it and that adds to the fun for me. I sometimes wonder about asking Richard for a micro-position, something like the surviving Hanseatic League cities (Hamburg/Bremen/Lubeck) in one or even some Pacific island nation of the time-Tonga I think was still quite a maritime power and had large ocean-going war canoes. wrote:
Jason wrote:For myself, I tend to prefer the smaller or more unusual positions
Denmark-my first position (in G3). Was a weak Denmark (no Norway, poor economy, weak military) but it gave me a good taste for the games.
China-played in various games, both Kwantung and Manchuria. I think I find the Chinese positions my favourite ones. They are large in terms of population but have many unusual challenges and so much potential...
England-played briefly once. Sort of enjoyed it but it was a big position and so much to do. I think it was playing England that made me realise I preferred smaller positions.
Russia-taken it on by default, not sure what I make of it yet. Bit concerned its going to be expensive.
Hanover-was quite fun, had so much money couldn't spend it quick enough. Think though was a position more suitable to a wargamer. You are right in the heart of Europe, once the wars start you are bound to get really caught up. The position had been vacant for some time and t cost me a lot as I tried to develop it. Might one day be interesting to play it from the start to see if it is as well off to begin with.
Scotland-on second position. Enjoy it as live there and have good access to the historical records for Scotland of the time. It's one of the smaller positions, a range of challenges but want to prove it can be a strong nation its own right and work well with England.
Perisa-taken on recently, still getting the hang of it. Took it on primarily as have some family links to Persia/Iran and just fancied playing a bit of family history.
As a rule if I want to get involved in a new game I do look for the smaller positions, I just feel you can achieve more (in terms of nation building) in those. The Duchy of Lorraine has an appeal, partly because I don't know much about it and that adds to the fun for me. I sometimes wonder about asking Richard for a micro-position, something like the surviving Hanseatic League cities (Hamburg/Bremen/Lubeck) in one or even some Pacific island nation of the time-Tonga I think was still quite a maritime power and had large ocean-going war canoes.
Deacon wrote:
Very hard.
You'd have to either start as the Pope and justify the conquest which I think would be hard, or you're a catholic who has to invade the pope.
I'd guess spain has the best chance, since they're big and powerful and start with naples. If you're not them, then you have the pope and Spain to overcome!
count-de-monet wrote:I had never thought of Italian unification as a game objective but like the idea. It would become quite a strong position too
Stuart Bailey wrote:Does that count as Italian Unification?
Syuat Bailey wrote:3) Great Lord of Poland & Elector of Saxony/King of Poland - Have attempted twice to do something with the Commonwealth in its current more historic form (In G1 & G2 it was a super power). Twice attempt ruined by famines but it just seems impossible to make progress. I think the Commonwealth needs several players willing to co-operate. And those players need to be good diplomats, good with finance and very patient. I wish the G10 Great Lord all the Best.
Kingmaker wrote:Syuat Bailey wrote:3) Great Lord of Poland & Elector of Saxony/King of Poland - Have attempted twice to do something with the Commonwealth in its current more historic form (In G1 & G2 it was a super power). Twice attempt ruined by famines but it just seems impossible to make progress. I think the Commonwealth needs several players willing to co-operate. And those players need to be good diplomats, good with finance and very patient. I wish the G10 Great Lord all the Best.
If you can get 4 players into the commonwealth, then as a Russian player and sweden I would be very afraid, they will take most nations down. Historically in Game 1 it was 1 nation and nearly swamped Europe, hence why Richard made it a 4 player commonwealth.
Kingmaker wrote:The great lord of Poland is the one who controls Poland and can spend money and recruits king is just a prestige position to have no power
J Flower wrote:Personal opinion is that if you want a reasonably safe position, or just want to try & get a feel for the game then some of the German states are good beginner positions, Especially if the Kaiser is doing his job. Basically the HRR, is a loose "team " position. There is/ should be a degree of self interest from fellow Imperial players to see you get off to a good start, the imperial safety net is there to help you if you fall.
Virtually all of the Germanies have respectable military traditions, albeit they are usually small. The smaller populations also allow for the development of Population based improvements for example Judiciary, Medical services. Also the development of various infrastructure projects are all within reach in a relativly short space of time.
There is also the bonus of not having to invest huge amounts of real time & money unless you really want to, which for beginners maybe a bonus. If you wish there is also a great deal of scope for developing your rulers personality in more of a role play direction, which could open up new game aspects a sort of bridge between the Swashbuckler game & the main frame positions.
There is always the danger of having your position invaded by a larger neighbour & expansion of the initial position isn't easy as it probably means that you will end up attacking a fellow Imperial Prince which may upset Vienna. But that is where your diplomatic skills need to come to the fore, Or maybe folloe the Historical path & go for dynastic union through marriage .
Baden, Wurtemburg, Hess Kassel, Hess Darmstadt, Brunswick, Munster, Liege-Cologne,Hanover, BAVARIA, are all good starting points all have potential, all could have most probably have risen to prominence like Prussia was able to had circumstances & history gone differently, Then again that is what LGDR is all about.