sammon wrote:Good evening folks,
I have just taken up one of the few remaining places within the game, and although I have played Glory of Kings for several years, I am a bit unsure of where to start with this new venture. So far I have sorted out some of my characters but nothing beyond that.
Any assistance would be most gratefully received.
sammon
I assume you are playing a country rather than a trade company or a church?
For countries the basic form the game is about taking over territory to enlarge your Empire:
Two ways to do this a) Send a general character and an army and order an "attack" followed up by "Army column seize province" or b) Send a diplomatic character to convince people to join your empire.
Before using the Military you may find the following helps
- If sending troops into a arid, mountainous or artic area make sure that the troops you are sending are used to the climate. Some times you have to just suffer the losses and take over such a territory so you can order your troops to "acclimatise" but if you can acclimatise first it helps a lot. Otherwise you can find yourself trying to hunt down people who know the country and are happy to play hide and seek while your troops suffer in the cold, heat etc
- Look at a map and check if "empty" territory has railways or telegrapgh lines and/or send a agent to "spy" and check what you are up against before sending in the military. As a rule of thumb if you find a "empty" territory has railways and telegraph lines its may have allies and/or more modern weapons than you were expecting.
- Actually before attacking anywhere you might like to check with positions in game were is "free" and were you are going to clash with others. By all means feel free to set of a major diplomatic incident with other powers but at the start you probably do not want to do this by accident.
As a rule of thumb Africa & the Orient are as they look on map but various batches of modern rifles have gone walk about.
The West mostly like it looks on map but SW contains Russian allies, some Indians are friendly with Brits.
Indea - "Here be Brits"
China - "Angels rush in"
One basic problem is that China & India and some other places are favoured area's for trade companies like the HEIC, Tea Cartel, Opium Cartel (AKA Albion Corporation) and Global and many of these tend not to leave nice flags. So I would say its always a good move to have a look first...........If you get reports of French Nuns, Opium Dens, Double headed Eagle flags, Pictures of Queen Victoria or Cricket Wickets expect more problems than normal.
Ref "Diplomacy" Some positions like the Germans and the French have had success in going all the way ie Gain ally, Gain client and finally Gain a territory orders. But mostly with territory which feels it could be target of attack by others.
Other people have just used the "gain an ally" order to obtain rights to build railways and telegraph lines etc. This reflects the fact that for many the game is not a simple struggle for territory - Not so much a case of what you do but how you do it:
The French & Austrians - Had a thing about Flying (Think inspired by Jules Verne & those Magnificient men in their flying machines)
Germans - Are just nuts (based on the Carry on films)
Nippon - Even more Nuts with added Samuri and mad science.
The British - lead by Lord Derby but include the Tea Cartel & HEIC are basically trying to establish world wide communications control and are playing a game of "Railway rivals" with added cricket wickets & telegraph lines........touch their railways, cricket wickets or under water telegraph lines and expect trouble. (They are basically playing based on the Flashman books......with all Characters being very pukka and spiffing good chaps......but willing to punch you in the groan with a set of brass knuckle dusters provided they can hide it from Queen Victoria)
Siam - Best Harem in the world, Photography of daring young ladies showing their ankles, not get proved that they are also into Triads and Opium in a big way.
The Russian's - playing a simple basic game close to the basic territory grab - but have been told to do this by higher authority! Hordes of happy hymn singing cossacks are on a "Mission from God" and this has been confirmed by their very own "Man of God"
Other important objectives seem to be control of Opium Trade and general humiliation of your rivals! You can go over all the game maps as much as you want but you will find no trace of the Opium Cartel, Triads, Thuggee, Dr Fu-Manchu, Freemason cults etc but they are out there and they are out to get you!
So my advise about this game is set own objectives and get your in your retalation first!