Jason2 wrote:In G6 me taking Scotland Catholic was an option, simply because England showed no interest (friendly or hostile) in their northern neighbour whereas France pushed to re-establish the Auld Alliance. If that game had lasted, you may have seen me playing a very different Scotland to my G10 version (in G6, Darien had survived, which gave the Scottish position a very different feel).
That would have been interesting. Can't even vaguely remember anything about G6. Must admit one of the really interesting things from a player perspective with England is revisiting relatively familiar history, but with a totally different viewpoint. Hopefully now we have peace in G7 I will be able to explore some of the strange things I have found in my research.
Jason2 wrote:On honour, I have to be honest I still struggle with it. I also feel there is so much variation between positions on how it works, in G7 it's become clear to me that Russian honour is linked to territorial expansion and you mentioned China!
Yes, that is what set me wondering. Just because there is a table, we (as players) assume that what it represents is comparable. But to gain (or lose) honour as one nation may require completely different things to another, and it may even differ between games?
Jason2 wrote:My personal take is, like so much in the games, things have evolved as the games have gone along. Early in the games it was about banquets, etc but for many positions that is no longer the case Scottish honour has its own unique character, for example. I don't feel it is breaking the rule to say that if Lord Melville throws a banquet then his honour score might go up. If he makes a speech (whether at a banquet or not) that is slightly mocking of a foreign power then that almost certainly will lead to honour going up. It ties in with the Scottish national attitude, one of "who you looking at, pal", frankly I sometimes think Lord Melville is employing Billy Connolly as his speech writer. So if I mock the Corsairs, the Pope in Rome, the Jacobites or the Duke of Savoy, I'm doing the right thing. Being too pro-England isn't a good thing (though being slightly pro-England seems ok). What you might find odd is being nice about King William or King Louis, has the same beneficial effect.
Yes, that does sound odd. Must admit I haven't analysed what I think are the reasons for my own honour moves. It was pointless trying to do so as England whilst the war was on, and I would expect Papal honour to be totally different anyway. It would be rather odd if I didn't gain honour for doing religious things, but did gain honour for holding banquets. It would be rather easy to mock Calvinists or non-Catholics, but that isn't how I play the game - I'd much rather try to bring people together, so perhaps I am losing opportunities to boost honour by being nice. That said I do think it is in character to uphold Catholic teaching and criticise those nations who fail to do so.
The other approach I wondered about was looking at how Richard uses the Papacy to intervene in other games. But there doesn't appear to be much consistency there. In some games he has played the Pope as a kind of extreme Reformation reactionary, even the idea of dialogue with non-Catholics is shot down. If that is what he expects a Pope to be like then it makes my version seem like a liberal! And perhaps more importantly it doesn't seem to be a very constructive way to play.
Jason2 wrote:I would say I have never seen a link between economic health and honour though if there was a link I would have thought if EH went up honour would too, I would struggle to see how EH being better would drive honour down.
I'm sure it used to be in the rules that honour inversely correlated with EH. Something to do with a rising EH favouring merchants and the lower classes, whereas true nobles despised merchants so are more interested in demonstrating their superiority irrespective of economic concerns.
Jason2 wrote:On the table showing the honour score, I initially thought that would be useful but could it end up too depressing for new players if they felt they were so far behind what was the point? Let's use G10 as an example, Papa is a new-ish player in the game, if the table showed that the honour score of Scotland or Genoa is 30 points ahead, could that make Papa wonder what the point of being honourable was as it would take too long to catch up? Being the Pope aside of course!
I suppose it might be a bit demoralising, but is it not better to know what you are aiming at (if high honour is what you decide is important)? It would certainly bust a few myths about what influences honour. As Pope and King James it really doesn't bother me that much - honour at dangerously low levels, yes but if it is above 6 (which both comfortably are) then I don't lose sleep over something I can't understand. Actually having played King James with low honour for a long time I don't lose sleep over low honour either. I just think it would improve the play of everyone if we could track what works and what doesn't. It isn't so much about being top of a table - it may well be that in every game there are a couple of players with an unassailable lead; but others could still aim to raise their honour to a specific number or to climb a couple of places up the table?
Another change I thought of is what happens to the honour of inactive positions? This is probably more a G7 point, but perhaps honour for inactive positions should drop by 1/month until those players drop off the table. Moldavia (your old position?) is still top of the table, but it must be years since you stopped playing them. In fact that table is probably the most meaningless I have ever come across since 4 or 5 of the positions on it are inactive. At least in G10 all the positions on the table are active. If all you need to stay on the table is to do nothing (which is generally what inactive positions end up doing), then surely there can be few things less encouraging for players than that?