Jason wrote: tkolter wrote:Oh what supplements would you suggest I get?
Roy/Rozwi might be better placed to advise as he is better placed to know which are more useful to an African position.
I compiled this index [back in 2015 before game 10 started] for the supplements [I don't, yet, own the latest book, so can't offer info.]
Defoe's Illuminations:
p.3: Rat Catchers
p.8: Studfarm Training
p.9: Guard Dogs
p.9: Arsenals
p.11: Infantry Classification
p.17: Building options (such as Harems and Shrines)
p.18: Tobacco
p.18: Cork
P.19: Rinderpest
P.20: Studfarm Selective Breeding
p.21: Farm Tools
p.21: Timber (types and uses and values)
p.22: Waterwells
p.25: Mining matters
p.26: Mining Improvements
p.27: Trade matters
p.29: Slave Workgangs
The Gentleman's Handbook:
p.2: Gold or Silver Bullion
p.4: Slave Markets
p.4: Seed Grain
p.5: Fresh Water Supply & Aqueducts
p.14: Last Will & Testament
p.15: Addressing Other Rulers
Carte Blanche:
p.15: Animal Husbandry Academy
Book of Revelations:
p.2: (military) Drilling
p.3: (military) Shields
p.4: (military) Patrolling Roads
p.6: Converting Tribal Infantry to Regulars
p.7: Fort Stockade
p.7: Wooden Fortress
p.7: Sluice Gates for Flooding a Fortress Ditch
p.10: The Trouble with Road Repairs
p.14: Settlers
p.15: Covered Market
p.15: Medical Care
p.16: Buffalo
p.17: Catastrophic Crop Failure
p.18: Flax Crops
p.19: Legume Seeds
p.20: Potash
Advice for Princes:
p.2: Night Soil Men
p.2: (military) Pack Animals
p.4: Loss of Prospecting Party
P.7 (military) Troops on High Alert, and Guarding Prisoners
p.27: Estate Revenues and Estate Revenues - Increasing Income
p.29: Caravanasaries
P.29: Surplus Grain as Animal Feed
p.32: Tropical Hardwood
p.34: Reglious men for the army & for the population
p.41: Southern African tribe - San
p.42: Southern African tribe - Khoikhoin
I don't have the Atlas, so can't comment on that. I, also, no longer have a copy of the Gazetteer. The above is relevant - at least to my mind - for an African Tribal position. However, from what I know of Abyssinia, that nation is far more advanced culturally [and probably technologically] than Rozwi would be in 1700, so the game supplements could provide more than I have listed above - lawyers and doctors, etc.